Silent Hill 2
Extra options menu:
Press L1 or R1 at the options screen to display an extra options menu with
blood color, map zoom, and other selections.
Information in this section was contributed by RingMaster.
In-game reset:
Press L1 + L2 + R1 + R2 + Select + Start during game play.
Completion bonuses:
Successfully complete the game. Start another game and enter the extra options
menu to access new features.
A "Bullet Adjust" option can be set, allowing the
normal amount of ammunition found at a location to be doubled or tripled.
Information in this section was contributed by RingMaster.
A "Noise Effect" option can be toggled.
Another new option can be toggled, allowing scenes to be viewed without
distortion.
Additional riddle difficulty:
Successfully complete the game under the easy, normal, and hard riddle difficulty
settings. Select the hard riddle difficulty again and begin a new game with
a new combination of riddles.
Reveal signs:
Unlock all five endings, then start a new game. All signs will now be revealed.
Book Of Lost Memories:
Successfully complete the game. Start a new game and look for the newspaper
stand near the Texxon Gas Station. The Book Of Lost Memories can be found
inside.
Book Of The Crimson Ceremony:
This book can be found in the reading room on the second floor of the "Nightmare"
hotel.
Chain Saw:
Successfully complete the game under the normal difficulty and normal riddle
difficulty settings. Start a new game to find the Chain Saw among logs before
the cemetery.
Dog Key:
Successfully complete the game with the "Rebirth" ending. Start
a new game and a dog house will now appear near Jack's Inn and the gas station.
Look inside the dog house to find the Dog Key. It is used to open the observation
room in the ''nightmare'' hotel.
Hyper Spray:
Successfully complete the game two times. Start a new game to find the Hyper
Spray on the south side of the motor home.
Obsidian Goblet:
Successfully complete the game. Start a new game and enter the Historical
Society building. The Obsidian Goblet can be found on a shelf.
White Chrism:
Successfully complete the game. Start a new game to find White Chrism vial
in the kitchen of apartment 105 in Blue Creek Apartments.
Introduction FMV sequence audio:
If you wait at the title screen for awhile, the introduction FMV sequence
will begin. In some scenes, there will be no audio. Successfully complete
the game one time and the audio will be restored to those scenes.
Hint: Innocent Man riddle:
One of the rooms you will enter in the Labyrinth will include six men that
have been hung by the ceiling. Your job is to free the innocent man in the
group. In easy riddle mode, the innocent man will always be, "The Kidnapper".
In normal riddle mode, the innocent man will always be, "The Arsonist".
In hard riddle mode, the innocent man will always be ,"The Counterfeiter".
Once you find out who the innocent man is, pull the corresponding empty
noose in the second room to release the body. In his place, the Key Of The
Persecuted will be on the floor below.
Hint: Box combination:
When you get almost to the end of the hospital area and go down in the elevator,
you will get a call on the radio. It is game show which will ask three questions.
You must go to the third floor storeroom to get your prize. The combination
to the box is 3 1 3. Note: This is for the easy and normal difficulty setting.
Hint: Hidden skulls in picture:
Go to room 307 in "Wood Side Apartments". On the third floor is
a picture on the wall. Press X and the message "There's a painting
hanging on the wall. It looks like a landscape of this area." will
appear. Look at the picture to see two skulls on the side of the mountains.
Hint: Defeating Eddie:
In the first battle, equip your rifle and as soon as you get the chance,
shoot him four times. He will run away. Follow him into the next room. Get
far away from him and just keep shooting until he dies. If he gets in close,
run away and shoot him. If done correctly, he should be locked in between
shots and you will not get hit.
Hint: Defeating the Doorman/Angela's Papa Boss:
Obtain the Great Knife (very big sword), in the labyrinth (from the room
protected by the pyramid head enemy). Start the Boss battle by immediately
pressing Start. Go to the menu and equip the Great Knife. Hold down Ready
Attack before the menu screen disappears, and press Attack as hard as possible.
If done correctly, you will do your fierce sword attack, and since it requires
about two and a half seconds to complete by the time you swing you will
have hit the Doorman. Now that it is stunned, just tap Attack to do the
lesser swing and kill the Boss. If it does not, just swing the necessary
amount of times, and it will die quite easily.
Hint: Defeating double pyramid head enemies:
Use the following trick for a quick and easy way to defeat the two pyramid
head enemies at the end of the hotel. This will allow you to defeat them
without using any health or ammunition. First, enter the room and start
running around it counterclockwise. Let them get fairly close to you and
then quick spin around backwards and equip the Great Knife. However, you
have to make sure that James is directly next to the wall (with the wall
on his left and the pyramid heads attacking from the right). Use the low
swinging attack. Since James swings the knife from right to left, the knife
will hit them a second time as it bounces off the wall. Keep swinging and
they should not even be able to hit you.
Hint: Killing enemies:
When you encounter an enemy, try and get fairly close to it. When it attacks,
quickly hold Square and side step out of the way by pressing either L1 or
R1. Then, face the enemy and attack it with the board with a nail in it.
Most of the early enemies you encounter have a slow reaction time after
they attack and can easily be taken down with the board and nail. :Note:
This is only recommended for use with those types of enemies and should
not be used when facing later enemies.
In the streets of Silent Hill, your radio will go off, indicating
there is a monster or monsters near by. Slowly walk and go into first person
view. If done correctly, you will see a monster not moving or stuck in mid-step.
You can shoot them with your gun and kill them. However, if you walk too
close they will come to life.