Updated Saturday February 2, 2002 12:04

 

Gundam:Journey To Jaburo

In-game reset:
Hold L1 + L2 + R1 + R2 + Select + Start at the map screen.

Alternate suit color:
Select tactics battle mode. Hold L1 + L2 + X, R1 + R2 + X, or L2 + R2 + X at the suit selection screen to get an alternate color.

Hint: Garma's Zaku:
When playing in story mode, mission 2, shoot down at least five of the Dopps that try to shoot down White Base. To make this easier, jump up on to White Base and shoot down the Dopps as they fly toward you. Once you have accomplished this, and the level progresses, instead of flying by in a red Dopp, Garma will be in his Zaku. Defeat him and successfully complete the rest of the mission to unlock this mobile suit in the gallery. If you have all the Zeon suits unlocked in the tactics battle mode already, then just finish a level to unlock this suit in the tactics battle mode. If not, just progress through tactics battle mode as usual.
Information in this section was contributed by Omegacron and Metroid666.

Hint: Char's Zaku 2:
In hard mode, defeat Char's Z'Gok in four minutes or less to unlock the Zaku 2 in tactics battle mode.

Hint: Wing Gundam:
Successfully complete story mode with an A+ rank or greater to unlock Wing Gundam in tactics battle mode.

Hint: Wing Gundam Custom:
Successfully complete story mode with a S rank to unlock Wing Gundam Custom in tactics battle mode.

Hint: Tactics battle mode:
Successfully complete the game under any difficulty setting to unlock the tactics battle mode option at the main menu.

Hint: FMV sequences:
Successfully complete the game to unlock movies in the gallery.

Hint: Level 3:
Before you start this mission, make sure you have the Beam Cannon equipped. On level 3, quickly defeat the green Zakus and leave the red one alone for the moment. Make sure you get them all before continuing. After you defeat all the green Zakus, jump on one of the tallest buildings you can find that is fairly close to the white base. Two bombers will approach very close to the buildings -- close enough so that you can jump from the building to the bomber. After jumping on the bomber, switch to your Beam Cannon and aim at the back stabilizer (the large fin on the back of the bomber) and hold Square for about two seconds. This will release a more powerful blast from the weapon. Firing this blast two times at the back fin will destroy the plane and it will start to fall. Repeat this for the second bomber. Note: This requires practice.

Hint: Exam system:
In tactics battle mode with the Blue Destiny GM to activate the Exam system, let your energy bar drop into the red. You can tell that the Exam system is activated when its camera (eye) turns from green to red. His will increase your defense and attack on enemy mobile suits.

Hint: Final level:
During the final level of the game, select the mace-like weapon. The only enemies are mobile suits, and you can get past more enemies quickly by getting close, locking on, and consistently attacking. You also have the advantage of not having to reload.
Information in this section was contributed by Mark Schlueter.

Hint: Recommended weapons:

Level 1: Beam Sword
Level 2: Hyper Bazooka
Level 3: Hyper Hammer (fly on Goufs and hit their target spot.: It destroys them in one hit.)
Level 4: Beam Rifle, Hyper Bazooka
Level 5: Beam Rifle (you have no choice)
Level 6: Beam Rifle (same as Level 5)
Level 7: Beam Rifle (fighting in the forest) or Hyper Bazooka (fighting in open range)
Level 8: Beam Rifle
Level 9: Hyper Bazooka (for most ammo) or Hyper Hammer (for power)

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